Tag Archives: worldbuilding

The Color of Magic

Author: Terry Pratchett

Discworld, vol. 1; Rincewind, vol. 1

My rating: 3.5 of 5

Welcome to the Discworld–a world quite unlike our own, in fact, a great flat disc spinning on the back of a giant space turtle. A world where the gods occasionally intervene (for their own amusement), where eight is a dangerous number, and where magic has its own color (octarine, in case you were wondering). Observe, if you will, Rincewind–a failed wizard who really would like to come out of this whole situation alive–and his companion, Twoflower, a the very first tourist in the Discworld–and a daft one to boot. Oh, and of course, the walking luggage that’s tailing Twoflower around, ready to eat anyone who isn’t nice to him. Somehow, these individuals manage to embark on a rollicking adventure (that Rincewind could have done very well without, thank-you-very-much) across the Discworld, inches from death (or, in Rincewind’s case, Death himself) at nearly every turn.

I’ve generally found Terry Pratchett’s writing to be quite enjoyable–very smart and funny or intense and insightful. In this particular case, it tends more to the absurd and clever. This is my first time dabbling in the (admittedly intimidating) Discworld universe. It actually took me a few tries to get into this story, and even at that, it wasn’t one that I could sit down and consume quickly. But I’m glad that I made myself keep reading; definitely worth it in the end, and I look forward to trying more of the series. Right off, you can tell that there’s some impressive worldbuilding going on here–granted, an absurd and logically impossible world, but that’s kind of the point. There’s a lot of cleverness that goes into the world, the word-building, the ridiculous situations that occur. I admit, sometimes it does feel like the author’s so caught up in his own cleverness that the reader gets a bit lost in the shuffle, which is probably part of why I had a hard time getting into the book at the start. The Color of Magic is definitely more world-building and adventure focused than it is character focused, but I did find Rincewind’s character to be interesting; he was definitely growing on me by the end, enough that I would like to read the rest of his sub-series at the very least. Recommended, especially for those who enjoy a touch of absurd humor and sardonic wittiness.

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Running from the Deity

Author: Alan Dean Foster

Pip & Flinx, vol. 11

My rating: 4.5 of 5

Flinx really didn’t set out to make first contact with the (comparatively) primitive native population on the planet Arrawd. . . . Never mind that doing so is a huge breach of Commonwealth law, Flinx was honestly a bit more occupied with his search for the Tar-Aiym artifact and, you know, saving the known universe. So when his ship set down on Arrawd to conduct some routine maintenance, he had every intention to stay on board and wait. But then boredom coupled with his innate curiosity struck, he explored a bit, accidentally ran into a native Dwarran (as they called themselves) . . . and what with one thing leading to another, somehow he’s using modern technology to perform what seem like miracles to the native Dwarrans and gaining a reputation across the world.

Running from the Deity is the first Alan Dean Foster I’ve ever read, and to be honest, that’s kind of tragic because he’s such a good writer. I feel like I’ve been missing out. First off, just on the whole, he crafts an interesting story, plain and simple. And I know it’s weird to be jumping into the middle of a series like this, but this book is surprisingly well self-contained–while also clearly connecting to the other volumes in the series, should you want to read them in order. But starting the story at this point, I didn’t feel lost; I was given sufficient background information in a pleasant, approachable manner so as to be able to enjoy the story . . . without being subjected to a nasty info dump. The only chapter that felt even slightly out of place was the last, which jumps to a different character and sets the stage for the next volume. The characters are excellent–full of personality that is presented to the reader in scintillating detail and that drives the progression of the story in a remarkably credible manner. And the worldbuilding. Just, wow. Arrawd and its population are so utterly alien, yet they’re presented in such a comprehensible and interesting way that I could just see them. Physical details, culture, all of it is thoroughly developed in much greater detail that I am accustomed to seeing just about anywhere. The actual writing itself is equally impressive–easy to understand, interesting to read, yet also teeming with challenging vocabulary that had me pulling out a dictionary. So yes, I truly enjoyed reading Running from the Deity as a fascinating sci-fi story and would certainly recommend it.

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