Story by Clint McElroy, Griffin McElroy, Justin McElroy, & Travis McElroy
Illustrated by Carey Pietsch
The Adventure Zone, vol. 1
My rating: 4 of 5
Warning: Mature Audience, mostly for language
Join brave adventurers, Magnus, Merle, and Taako on their quest to fight goblins, find lost family members, and hopefully survive level one. Observe their sheer skill in BS-ing their way past obstacles–and their attempts to avoid them when possible, except where there’s treasure or items involved. Marvel as their Dungeon Master steps in to clarify the rules. In short, dive headlong into an engaging game of Dungeons & Dragons as an uninvolved observer.
First off, I have to confess that I have never listened to the podcast that this graphic novel is based on (also titled The Adventure Zone). So I’m just coming at this as a D&D player and a casual reader. With that in mind, this graphic novel is basically brilliant. It does a great job of showing you the story that the DM and the players are weaving, but never really lets you forget that this is, in fact, a roleplaying game that’s going on here. As such, there’s some meta kind of stuff that will be amusing to players but that won’t mean much to those who haven’t played D&D at least a little. Not that it wouldn’t be fun for them; there’s just stuff that will be missed. For gamers, I think this will truly strike a chord because it clearly shows oh-so-many of the struggles and quirks one tends to run into while playing and presents them in a humorous way. And yes, this graphic novel is definitely funny in a quirky, snarky kind of way. I liked the art as well; it suits the story nicely and does a great job of presenting graphically what was originally released as audio only on the podcast. Fair warning that there is a good bit of adult language here, as well as some significant violence (like, whole town destroyed violence) which probably shouldn’t come as a surprise, but just putting that out there in case you either don’t game or come from an atypical group that’s always sedate and polite. Not my general experience, gotta say. In any case, Here There Be Gerblins is definitely a GN I would recommend to fellow D&D players, as well as possibly to those interested in/curious about the game. I’m certainly looking forward to the next volume.