Producer: Choice of Games
Author: Kevin Gold
My rating: 5 of 5
You may just be in postgraduate studies right now, crafting the initial designs for your first real robot, but you know your creations are destined for greatness. One way or the other, you’re going to impact the world. But will you be a humanitarian, training your robots to work with people and crafting them to be useful in the medical field? Or will you create robots that are useful for the military, regardless of the consequences? Or hey, your robots are intelligent enough, will you just give them their freedom and let them decide for themselves what sorts of beings they should become?
Okay, so first off, I’m hesitant to call Choice of Robots either a video game or a visual novel–but I don’t really have a good word for what it is other than those. This is an entirely text-based computer game, devoid of pictures or background music entirely. Sounds kind of boring, right? It’s totally not. This is an indie choices matter sort of game that is just fabulous, truly. It’s smart, for one thing; the writer has a Ph.D. in computer science, and it shows. It’s very well thought out and organized. The game is like a visual novel in that you read a block of text and are offered a variety of choices you can make based on that text. Your choices are meaningful, and even small choices can have a big impact on what happens later in the game. Choices also influence your stats (empathy, grace, autonomy, and military appeal for your robot, plus your own wealth and fame) as well as your relationships with various other characters. I can see this game as having a great deal of replay value due to the huge number of story paths available; I’ve played through it three times already, and have only unlocked a few of the possibilities. If you’re willing to look past the surface simplicity of such a purely text-based game, I think Choice of Robots is an excellent game, and I will be trying other games by this group.