Author/Illustrator: Keezy Young
My rating: 5 of 5
Being a ghost, Blue had missed human interaction . . . until he found Hamal, a guy who can actually see and talk to ghosts. The two quickly become friends–okay, Blue maybe has fallen a bit in love–and the small gardening shop Hamal works at soon becomes a popular hangout for a number of lonely ghosts. But something dark is creeping into the area, and Hamal seems to be at the center of it all. How far will Blue have to go to protect the guy he cares for and the other ghosts?
Taproot was one of the most charming, refreshing stories I’ve read in a while. Originally a webcomic, it’s now available as an updated single-volume graphic novel. But yes, it has that independent, webcomic sort of feel, which is delightful. The main characters are just absolutely lovable and sweet; like, I wanted things to work out well for them right from the start. And, not to give away too many spoilers, but I promise, they do get their happy ending. The art is really nice–distinctive and attractive. I really love the mix of bright colors with dark, especially the way the panels are overlapped to provide a fade-in at certain points. It’s used well to emphasize the contrast of light and darkness in the plot itself. As for the plot, again, a good mix of feel-good fluff and eeriness that resolves well and left me feeling happy. Taproot is the perfect sort of story for when you need something short to cheer you up and make you believe in hope again.
Author/Illustrator: Atelier Sentō (Cécile Brun & Olivier Pichard)
Translator: Marie Velde
My rating: 3 of 5
On their visit to Japan, two young folks from France come into possession of an old, plastic camera that–so they are told–is specially made so as to be able to photograph yokai or spirits. Fascinated by the idea, they take pictures at sites reported to be haunts of yokai, tracing down legends around the country. But they won’t know until the roll’s finished and they’re back home whether it actually worked.
I feel like I should preface my review of Onibi by saying that it generally has positive reviews on Goodreads and has even won an award . . . because generally speaking, my own personal review isn’t that great, so maybe I’m totally missing something. I think a lot of my issue is just mistaken expectations. I mean, looking at this book–both the cover and the description–it looks like some cool graphic novel of a couple of kids going around hunting yokai. Which sounds awesome, incidentally. In actuality, this is more of a graphic memoir/travelogue of the authors’ visit to Japan. And that’s cool and all . . . if that had been what I was wanting to read. But being what it was, I was disappointed by an overall lack of plot and character development. You barely even see the main characters’ names mentioned, and their personalities don’t really come through at all–barring their penchant to be curious and seek out yokai legends. So yes, not an actual fictional story proper, more a fantasized adaptation of reality. On the other hand, to give credit where it’s due, when seen as what it is, Onibi does have its good points. Probably the best part is its depictions of rural Japan; you get some lovely landscapes and drawings of small towns. The art is nice in general–pretty typical western graphic novel style throughout. And the actual photographs at the end of each chapter were eerie and cool, much like some of the pics you see in Miss Peregrine’s Home for Peculiar Children–the ones that you know are some trick of lighting or such, but it totally looks like there’s a ghost or something. So yeah, as a travelogue, Onibi is a pretty interesting tour of some of the more rural areas of Japan . . . just don’t look to it for a lot of plot and such.
Author: Grace Ellis
Illustrator: Shae Beagle
My rating: 4.5 of 5
Julie lives in a world where magic and mundane go together seamlessly–for instance, her best friend and fellow barista Chet just happens to also be a centaur. Or at least Chet was a centaur, until they tagged along on a date with Julie and her new girlfriend Selena to a back-alley magic show . . . where the magician stole their magic and left them a normal human. Horrors! Now the friends are on a mission to trap this magician and get Chet’s magic back before any more magical people are hurt.
Moonstruck was one of the sweetest, most charming graphic novels I’ve read in a long time. Right from the start, the cute art and pastel palette are just delightful. Add in the marvelous variety of character designs, not only in the main characters but also in the background, and you’ve got a story that’s visually engaging and charming. There’s a huge amount of diversity presented here, too, but (major kudos to the creators) in a way that feels natural and relatable, not forced or contrived. The characters are who they are, and I love them for it. As for the story, a great deal of it is character building and relationships, both romantic and friendships–lots of great friendships here, and the love story is sweet. Add in the coffee-shop dynamic and some light-hearted humor, and you’ve got a pretty cozy story. But then you’ve also got a certain amount of adventure, as these friends deal with Chet’s loss of magic and their subsequent tracking down and defeating of the magician. It’s a good balance. Probably more than anything, I love the characters and how they deal with real, complex emotions and situations. I love that Julie deals with worries and uncertainty, and I really want to see her backstory explored more in future volumes–like, we know she’s not all about being a werewolf, but why does she not like that about herself? In any case, I would definitely recommend this first volume of Moonstruck, and I’m looking forward to reading more.
Author: Roger Langridge
Colorist: Fred Stresing
My rating: 3.5 of 5
Nine-year-old Abigail is having a rough time adapting, what with moving to a new home, adjusting to a new school (in the middle of the school year!), and having her dad being so busy with trying to find a job. He can’t even keep their tradition of going to the zoo for her birthday this year! But things begin to look up when Abigail runs into Claude one day at the playground and promptly decides he’s going to be her new best friend. He’s in need of a friend himself, what with being a yeti, escaped from a government research lab and on the run. Good thing adults can’t see him (although kids can, which quickly makes Abigail popular with the other kids at school); only, the people from the government have special equipment that can find him, and they’re closing in fast.
Abigail and the Snowman is quite the unusual graphic novel. For one thing, although it is most definitely a graphic novel in the way it’s set up, I’m also inclined to compare it to a comic strip (because of the art style) and to a picture book (because of the intended demographic and the sort of story it tells). It’s really cute–definitely a feel-good, happy ending kind of story. I feel like it expresses the challenges of a single-parent family going through a difficult move very well–both from the kid’s perspective and from the parent’s–while still giving us a loving, functional family relationship. It also shows a good development of real friendship and loyalty, especially as both parties are brought to the point of making choices that are sacrificial for themselves for the safety and wellbeing of their friend. I would generally say that the intended audience is elementary grade (depending on their tolerance for a certain amount of violence/scariness; parental discretion advised as there are bad guys with guns involved in the story), although middle-graders would probably also enjoy the story. It’s heartwarming enough to be fun in a different way for grownups as well.
Story by Neil Gaiman
Adaptation, Art, & Lettering by Fábio Moon & Gabriel Bá
My rating: 4.5 of 5
Fifteen-year-old Enn doesn’t really get girls. He’s at that awkward age where they seem to have flown ahead, all mysterious and unknowable. His best friend Vic keeps telling him to just talk to them, but . . . what exactly are you to say to someone you don’t understand at all? Enn’s troubles come to a head when Vic drags him to a party, waxing eloquent on the girls they will encounter there, only to find halfway through the evening that they’ve crashed the wrong party–and the girls here are an even more bizarre variety of mysterious and strange than any Enn has encountered before.
I’ve enjoyed Gaiman’s short story “How to Talk to Girls at Parties” ever since I first read it in M is for Magic many years ago. It’s classic Neil Gaiman–the magical clash of the mundane and the extraordinary, couched in such a way that it hints at all sorts of wonders unseen without ever stooping to spell everything out, to take away the mystery of it. It’s breathtaking. Moon and Bá’s graphic adaptation is far better than I expected, managing to preserve much of the ethereal strangeness, the predatory otherness, that makes this story so gripping. Likewise, they do well making Enn awkward and ordinary, making the culture clash here painfully, magically apparent. I think that there are a few parts where more is shown than I would like; this is the sort of story where more left to the imagination is better. But then, that’s the challenge of telling this sort of story as a graphic novel at all, and I think the adapters did well in not overdoing the showing on the whole. The art style is lovely, capturing the alien and the ordinary both in an ethereal collision. Highly recommended.
Hooray for more Doctor Who stuff from Humble Bundle! Right now, they’re offering a selection of over 20 graphic novels from Titan, mostly featuring 9, 10, 11, and 12–we actually get the first several volumes of each of these sets. But there are also some other doctors featured, including a Humble Exclusive featuring the First Doctor. It looks like a well-rounded and enjoyable selection for anyone who like Doctor Who and would like to give the graphic novels a try. You can find out more here.