Tag Archives: Dick Giordano

Fables & Reflections (Graphic Novel)

Author: Neil Gaiman

The Sandman, vol. 6

My rating: 5 of 5

WARNING: Mature Audience

Late one night, a blooming artist faces his deepest fears. In September of 1859, a man writes to the paper declaring himself emperor of the United States. For one day out of the year, Caesar leaves his position and takes to the streets, disguised as a beggar, to think and plan beyond the attention of the gods. In 1273, young Marco Polo finds himself lost in a desert sandstorm, beguiled away from the path by voices–real or imagined he cannot tell. On his wedding day, the son of Morpheus of the Endless will find great joy followed by great sorrow, enough to change his existence forever. And through all these stories and more, the presence of Dream weaving through their realities, touching people and altering their minds and hearts–as is the wont of dreams.

Fables & Reflections may just be my favorite Sandman volume to date. It’s quite an eclectic collection. The first good chunk of it–several individual stories–is all essentially historical fiction, more magical realism than true fantasy, really. And I loved the way Gaiman wrote these stories, the way he wove Morpheus into these historical lives and the way he drew attention to lesser known historical figures. The story of Emperor Norton–of whom I had never heard before this–actually moved me to tears. From there, we move to what I would consider more traditional Sandman stories: a kid wandering into the Dreaming, meeting Matthew the raven, and hearing stories from Cain, Abel, and Eve; a highly stylized story of a ruler of Baghdad during its golden age; and perhaps most significantly, a retelling of the story of Orpheus spanning multiple chapters and tying him in with Dream and the Endless directly. The storytelling in all of these tales is absolutely top-notch–clear and insightful and beautifully phrased, basically everything I love about Gaiman’s writing. I also found the art in this volume to be more appealing than that which I typically find in this medium. It’s still definitely a more comic-book style, but the flow is nice, there’s a greater focus on the text (with fonts and such used to great effect), and the coloring is generally appealing; the art suits the stories well. For those who enjoy Gaiman’s writing, I would definitely recommend Fables & Reflection. It’s probably advisable to read the other volumes first, but this could probably stand on its own and be fairly easy to follow as well.

Covers & Design by Dave McKean/Illustrated by Bryan Talbot, Stan Woch, P. Russell Craig, Shawn McManus, John Watkiss, Jill Thompson, Duncan Eagleson, Kent Williams, Mark Buckingham, Vince Locke, & Dick Giordano/Colored by Danny Vozzo, Digital Chameleon, & Sherilyn Van Valkenburgh/Lettered by Todd Klein/Introduced by Gene Wolfe

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A Game of You (Graphic Novel)

Author: Neil Gaiman

The Sandman, vol. 5

My rating: 4.5 of 5

WARNING: Mature Audience

Barbie used to be married to Ken, and now she lives in a New York apartment building next to her best friend Wanda who used to be a guy. Barbie is a princess traveling with her animal friends on a quest to save her kingdom from the evil Cuckoo. Both worlds are real . . . or maybe neither is? But as her two realities bleed into each other, Barbie finds herself locked in a fight for survival and depending on her friends in both her worlds.

A Game of You is definitely a trippy ride, perhaps the most trippy of any of the Sandman books I’ve read so far. Which isn’t to say that it’s not good; it most certainly is. It’s just that describing or defining it presents a share of challenges. For one thing, this whole volume deals with a lot of symbolic significance that I am wholly unqualified for (and uninterested in) discussing, so on that topic I’ll just say to read the preface by Samuel R. Delaney in the 2011 edition. It’s brilliant and really helpful in understanding a lot of the symbolism. But even if you don’t feel like delving into all that, A Game of You is just a great story, taken simply at face value. You’ve got interesting characters, an almost Alice in Wonderland sort of feel to parts, plots, magic, worlds ending, ancient promises being honored–with Morpheus watching over it from a godlike position. I can’t explain it properly, but this volume really feels like a Gaiman story in the best sense; the writing, the characters, all of it has the flavor and depth that I really love in his writing. As for the art, it still holds to a more traditional comic book art style, so I don’t exactly love that. Not that there’s anything wrong with that style; it’s just never been my preference. Having said that, the art is certainly well done, and the style works well with the storytelling, plus there’s some great use of coloring and lettering styles to emphasize the meanings in numerous places. Overall, A Game of You is an excellent addition to the Sandman stories, and I continue to look forward to reading the rest of the series.

Covers & Design by Dave McKean/Illustrated by Shawn McManus, Colleen Doran, Bryan Talbot, George Pratt, Stan Woch, & Dick Giordano/Colored by Danny Vozzo/Lettered by Todd Klein/Introduced by Samuel R. Delany

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Season of Mists

Author: Neil Gaiman

The Sandman, vol. 4

My rating: 4 of 5

WARNING: MATURE AUDIENCE

Destiny of the Endless has gathered his siblings together, setting the wheels of fate in motion and sending his brother Dream on a quest to Hell to right an old wrong. But when Morpheus arrives, he finds an empty Hell in which Lucifer declares that he quits and hands Morpheus the key to Hell. And so, the dead return. The demons wander unrestrained. And Dream is left with an unwelcome burden . . . one that many others would gladly relieve him of, whether it would be wise to permit them to or not.

Season of Mists wasn’t my favorite of the Sandman volumes so far (I have an extreme fondness for Dream Country); however, it was certainly intriguing and presented itself as a complete and united tale more than some of the volumes of this graphic novel have. There’s definitely some wonky theology, but it was fascinating to see the juxtaposition of different pantheons and philosophies all vying for Dream’s favor and interacting together in the Dreaming. And Dream’s reactions to all of them most certainly gained him several extra coolness points in my books. It was nice to see some resolution of the Dream/Nada story as well. And ooh, getting to see more development of the Dreaming was very neat; I loved the artistic renderings of that. All in all, Season of Mists was a solid addition to Dream’s story, and it seems to leave us set up for some interesting occurrences in the next volume, which I am looking forward to reading.

On a completely random side note, the creator biographies in this volume are absolute rubbish but well worth reading–utterly random and silly, but very funny.

Covers and Design by Dave McKean/Illustrated by Kelley Jones, Mike Dringenberg, Malcolm Jones III, Matt Wagner, Dick Giordano, George Pratt, & P. Craig Russell/Lettered by Todd Klein/Colored by Steve Oliff & Daniel Vozzo

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