Created by Grant Howitt
The honey convention is in town, and you–a bear–have one goal in mind: get the honey! Your have a complex, perfectly planned strategy. There’s just one complication . . . you’re a bear. Test your skills, see whether you’ve got what it takes to be a criminal, and look out for extra-special prizes (and cool hats). But be wary, because there may be a few less-pleasant surprises as well.
I recently got a chance to try out this (rather absurd) tabletop RPG and found it to actually be great fun. It’s definitely more crackish and cartoony than most of your RPGs–the opposite end of the spectrum from, say, Dread. But the utter ridiculousness of it is a lot of what makes it fun as players try to figure out how to accomplish complex thievery as bears; as you can imagine, the potential problems are limitless, as are the possibilities for absurd solutions to said problems. The actual gameplay dynamics are pretty simple, so this isn’t technically hard to play. I would recommend playing with a group that favors lots of role-playing, that has a good sense of humor, and that doesn’t get too bent out of shape over the rules. This is the sort of game that is much more fun if you just roll with the craziness. As with Dread, Honey Heist is a one-shot sort of game, not really suited for campaign sorts of play, but as a short afternoon/evening’s game, I would definitely recommend giving it a try.
Note: You can find gameplay/rules at https://www.docdroid.net/KJzmn5k/honey-heist-by-grant-howitt.pdf.