Choices: Stories You Play (Mobile Game/App Review)

Publisher: Pixelberry Studios

Platform: Android

My rating: 4 of 5

Do you enjoy visual novels with solid characters, great music and visuals, and real choices that affect the course of the game? The Choices may be just the choice for you. Find true love, save your kingdom, solve the mystery . . . just remember that the decisions you make matter, so choose wisely.

Choices was quite an interesting find; I’m frankly at a loss as to whether to refer to it as a game itself, or to just call it a platform, like Steam or Tapastic. More the latter, I suppose, although between the visual novels offered on this platform, there is a consistent system and gameplay style, so it’s sort of all one game consisting of multiple stories in that sense. Either way, it offers a variety of interesting stories (which I’ll likely review individually at a later date) including a number of romance stories, at least one epic fantasy, some quirky mysteries, and a couple of horror games. Pros include a solid gaming system that is explained clearly, interfaces well for the player, and is actually interesting to play. You also really do get some significant choices, which is cool, although in my experience the ones I’ve played have kept me from dying so far. And so far, the stories I’ve played have been well written–as stated above, attractive art, good characters, and nice music. Cons are mostly in the way they’ve set the game up financially. Technically, this game is ad-supported and free-to-play, which is cool and technically true. You get one (generally un-obnoxious) short ad before each chapter, and it’s otherwise a clean game without interruption. Where this technicality falls apart is that you have limited keys (stamina, essentially) to unlock new chapters, and you have to wait a good bit of time or pay for more keys if you want to play more than the allotted amount at any given time. Now, that’s not entirely a bad thing, although it can be annoying, since it keeps me from spending hours at a time staring at my phone. More significant is that the games use diamonds to unlock certain options, but you only get one diamond for completing a chapter, and most options require several to unlock them. So your choices are to generally take less favorable/special options and save up your diamonds for where it really counts or spend money to buy extra diamonds. Having said that, I’ve yet to find a place where the story suffers significantly or where you can’t proceed if you only take the free options; you just miss out on some extra scenes and such. So the general conclusion is that, while I have to take points off for being a bit annoying in making me want to spend money when I shouldn’t (and yes, I would pay a lump sum to install a version of this where that’s not an issue), I think Choices still has a lot of potential to be a fun (even addictive) visual novel platform with a solid interface and some enjoyable game options. Recommended.

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2 Comments

Filed under Media Review

2 responses to “Choices: Stories You Play (Mobile Game/App Review)

  1. Pingback: The Freshman (Visual Novel) | honyasbookshelf

  2. Pingback: Endless Summer (Visual Novel) | honyasbookshelf

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